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Skyrim slave market
Skyrim slave market








She'll refer you to Savile Imayn at the slave market in Tel Aruhn to pick up a dunmer slave and dress her up appropriately so that she looks highborn.ĥ. She'll say that a substitute must be found, as any highborn Telvanni girl wouldn't marry the Ashkhan. After finishing with Kaushad's spiel, go and talk to the wise woman, Sonummu Zabamat, to find out if she's got any advice. Kaushad wants you to fetch him a highborn Telvanni bride. He'll believe your sincerity, but ask for one more errand before naming you Nerevarine.Ĥ. After he's dispatched, head back down to the camp and speak with Ashkhan Kaushad again. Enter the small tomb and you won't have to go far before you open the trapped door to the room with Calvario, the vampire you're sent to kill. At the end of the loop closest the mountain range, you'll see the Nerano Ancestral Tomb in between a couple of trees.ģ. Head due northwest until you reach Nchuleft along the mountain range, then follow the range north until you reach a loop in the road. The vampire is at the Nerano Ancestral Tomb north-northwest from the Zainab camp, but following the directions of Kaushad is easiest.

skyrim slave market

Once he likes you, you can then ask to prove yourself, at which point he'll send you on a quest to kill a vampire.Ģ. You can either do this quickly by giving him a pair of exquisite outlander shoes (which you learn of by speaking to the wise woman), raising the disposition by 40 points, or you can raise it the normal way. Speak to Ashkhan Kaushad, and get his disposition up to 70 in order to receive his first quest. Once there, head due southwest until you reach the Zainab Camp. An easy way to Zainab Camp is to travel by boat from Sadrith Mora to Tel Mora, and then over to Vos. Iniel at the Wolverine Hall Mages Guild can teleport you to Ald'ruhn, Vivec, Caldera, and Balmora for a modest fee.1. Gals Arethi at the docks offers ship passage to Ebonheart, Tel Branora, Tel Mora, or Dagon Fel. To visit the mainland, you must either be able to fly, swim, or water-walk, or you must rely on shipmasters at the docks or the guild guide at the Mages Guild. Sadrith Mora is an island there's no road or bridge to the mainland. Councilor Mage-Lord Master Neloth lives in Tel Naga, the wizard tower in the center of town. Telvanni wizards and retainers visit the Council Hall to confer with the Telvanni Mouths (Telvanni Mouths are spokesmen for their councilor mage-lords) Felisa Ulessen, Galos Mathendis, Arara Uvulas, Mallam Ryon, Raven Omayn, and Dalyne Arvel, Telvanni Council clerk. Big Helende, the Thieves Guild Boss, makes frequent appearances at Dirty Muriel's Cornerclub. At Wolverine Hall, Hrundi the Nord is the Fighters Guild steward, Procyon Nigilius is Mages Guild steward, and Aunius Autrus is the Imperial cult priest. If you're not Telvanni or Telvanni retainers, you'll want to know Angaredhel, Prefect of Hospitality at the Gateway merchant inn, and Ery, Gateway's publican. Tel Naga is Master Neloth's wizard tower. There are two cornerclubs: Dirty Muriel's, for outlanders, and Fara's Hole in the Wall for local Dunmer. The Great Market has many services and tradesmen, and many others are scattered through town. Telvanni kin and retainers stay at the Gateway, at Wolverine Hall, at a local cornerclub, or at Tel Naga. Members of the Fighters Guild, Mages Guild, and Imperial cults look for hospitality at Wolverine Hall.

skyrim slave market

The Gateway merchant inn is the only establishment with public beds. Telvanni Great House and Tribunal Temple services are all housed within the Council Hall additional Telvanni services are available in the Great Market district and in Tel Naga. Members of the Thieves Guild congregate at Dirty Muriel's Cornerclub. Outlanders can find services for the Fighters Guild, Mages Guild, and Imperial cult at Wolverine Hall. To the east of the Great Market is Tel Naga, the towering wizard-tower residence of Telvanni Councilor Mage-Lord Master Neloth. North of the Great Market is the Telvanni Council Hall, a large orb supported by giant mushroom stalks. Beyond the Gateway Inn is the Great Market, with numerous craftsmen and traders, and a small slave market. The docks are in a sheltered bay on the western side of the island, and a trail leads up from the docks to the Gateway Inn. The town is large, with many craftsmen, traders, and trainers, but it is open only to Telvanni retainers outsiders should confine themselves to the Gateway Inn, and to Wolverine Hall, the Imperial quarters of the Legion garrison and guilds. Sadrith Mora is an island settlement, and accessible only by sea and teleportation. Sadrith Mora is the district seat of House Telvanni, and home of the Telvanni Council, though only one Telvanni councilor actually lives in Sadrith Mora.










Skyrim slave market